// ChildFrm.h : interface of the CChildFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDFRM_H__E2CBE31A_A96D_4D4F_A243_F8632FDB3DBE__INCLUDED_) #define AFX_CHILDFRM_H__E2CBE31A_A96D_4D4F_A243_F8632FDB3DBE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CChildFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CChildFrame) afx_msg void OnMDIActivate(BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd); afx_msg void OnShowWindow(BOOL bShow, UINT nStatus); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDFRM_H__E2CBE31A_A96D_4D4F_A243_F8632FDB3DBE__INCLUDED_)