//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by NFO File Editor.rc // #define IDC_RESTORE 3 #define IDM_ABOUTBOX 0x0010 #define IDD_ABOUTBOX 100 #define IDS_ABOUTBOX 101 #define IDD_NFOFILEEDITOR_DIALOG 102 #define IDR_MAINFRAME 128 #define IDD_NFOPROPERTY 130 #define IDD_NFORULE 132 #define IDD_NFOADDCYCLERULE 133 #define IDD_NFO_ERROR 135 #define IDD_NFOTEAM 136 #define IDD_NFOYESNO 137 #define IDD_NFOBOT 138 #define IDC_NFO_MISSIONS 1000 #define IDC_NFO_LIST 1001 #define IDC_NFO_REMOVE 1004 #define IDC_NFO_PROPERTIES 1005 #define IDC_NFO_ADD 1006 #define IDC_NFO_NAME 1007 #define IDC_CYCLE_ADD 1007 #define IDC_STATIC_NFO_FILENAME 1008 #define IDC_CYCLE_REMOVE 1008 #define IDC_STATIC_NFO_AUTHOR 1009 #define IDC_CYCLE_MOVE_UP 1009 #define IDC_STATIC_NFO_LINK 1010 #define IDC_CYCLE_MOVE_DOWN 1010 #define IDC_STATIC_NFO_LONGNAME 1011 #define IDC_CYCLE_SAVE 1011 #define IDC_STATIC_NFO_INFO 1012 #define IDC_CYCLE_REMOVE_ALL 1012 #define IDC_CYCLE_RESTORE 1013 #define IDC_NFO_AUTHOR 1014 #define IDC_NFO_INFO 1015 #define IDC_NFO_LINK 1016 #define IDC_NFO_LONGNAME 1017 #define IDC_NFO_PROPERTY_LIST 1018 #define IDC_NFO_TEAM_LIST 1019 #define IDC_NFO_BOT_LIST 1020 #define IDC_STATIC_RULE_NAME 1021 #define IDC_NFO_EDIT_RULE 1022 #define IDC_RULE_NAME 1022 #define IDC_NFO_ADD_RULE 1023 #define IDC_STATIC_RULE_SET 1023 #define IDC_NFO_ADD_TEAM 1024 #define IDC_STATIC_TEAM_COUNT 1024 #define IDC_NFO_EDIT_TEAM 1025 #define IDC_TEAM_COUNT 1025 #define IDC_STATIC_TEXT 1026 #define IDC_STATIC_SKIN 1026 #define IDC_NFO_REMOVE_RULE 1026 #define IDC_SCENARIO_TEXT 1027 #define IDC_SKIN 1027 #define IDC_NFO_REMOVE_TEAM 1027 #define IDC_STATIC_SERVER_CYCLE 1028 #define IDC_STATIC_KILL_COUNT 1028 #define IDC_STATIC_ALIGNMENT 1028 #define IDC_NFO_ADD_BOT 1028 #define IDC_SERVER_CYCLE_LIST 1029 #define IDC_STATIC_RESPAWN 1029 #define IDC_ALIGNMENT 1029 #define IDC_NFO_EDIT_BOT 1029 #define IDC_STATIC_FILE_NAME 1030 #define IDC_STATIC_NIGHT 1030 #define IDC_STATIC_NFO_LIST 1030 #define IDC_TEAM_NUM 1030 #define IDC_NFO_REMOVE_BOT 1030 #define IDC_STATIC_WEATHER 1031 #define IDC_NFO_RULE_NAME 1032 #define IDC_STATIC_RADAR 1032 #define IDC_NFO_FILE_NAME 1033 #define IDC_STATIC_STOCK 1033 #define IDC_STATIC_MAP_NAME 1034 #define IDC_STATIC_RULE 1035 #define IDC_STATIC_MIN_TON 1035 #define IDC_STATIC_TEAM 1036 #define IDC_STATIC_MAX_TON 1036 #define IDC_STATIC_GAME_LENGTH 1037 #define IDC_STATIC_BOT 1037 #define IDC_STATIC_MIN_LEVEL 1037 #define IDC_STATIC_TEAM_MAX_TON 1037 #define IDC_KILL_LIMIT 1038 #define IDC_STATIC_MAX_LEVEL 1038 #define IDC_STATIC_SCRIPT 1039 #define IDC_STATIC_ERROR 1040 #define IDC_STATIC_MAX_COUNT 1041 #define IDC_RESPAWN_LIMIT 1042 #define IDC_MAX_COUNT 1042 #define IDC_STOCK_MECH 1043 #define IDC_STATIC_TEAM_NUM 1043 #define IDC_NIGHT 1044 #define IDC_WEATHER 1045 #define IDC_STATIC_SEPARATOR 1045 #define IDC_RADAR_MODE 1046 #define IDC_STATIC_Q 1046 #define IDC_STATIC_SEPARATOR2 1046 #define IDC_STATIC_BOT_RULE 1047 #define IDC_STATIC_SEPARATOR3 1047 #define IDC_STATIC_BOT_TEAM 1049 #define IDC_RULE_SET 1050 #define IDC_TEAM 1050 #define IDC_STATIC_BOT_NUM 1051 #define IDC_SCRIPT 1051 #define IDC_MAP_NAME 1052 #define IDC_BOT_NUM 1052 #define IDC_MIN_TON 1053 #define IDC_MAX_TON 1054 #define IDC_GAME_LENGTH 1055 #define IDC_MIN_LEVEL 1055 #define IDC_TEAM_MAX_TON 1055 #define IDC_MAX_LEVEL 1056 #define IDC_BOT_RULE 1057 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 139 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 1058 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif