#if !defined(AFX_CONFIGERROR_H__ADAE88CD_FB87_4BCF_A469_6E7584BB58FF__INCLUDED_) #define AFX_CONFIGERROR_H__ADAE88CD_FB87_4BCF_A469_6E7584BB58FF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ConfigError.h : header file // ///////////////////////////////////////////////////////////////////////////// // CConfigError dialog class CConfigError : public CDialog { // Construction public: CConfigError(bool rcon,CWnd* pParent = NULL); // standard constructor bool canreconfig; int retval; // Dialog Data //{{AFX_DATA(CConfigError) enum { IDD = IDD_CONFIGERROR }; CButton m_reconbut; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CConfigError) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CConfigError) virtual void OnCancel(); virtual void OnOK(); afx_msg void OnExitgame(); afx_msg void OnReconfig(); afx_msg void OnRungame(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CONFIGERROR_H__ADAE88CD_FB87_4BCF_A469_6E7584BB58FF__INCLUDED_)