!include = Content\Defines\BuildingArmor.defines [DamageObject] BaseArmorValue=$(SMALL_ARMOR) InternalDamageZone=Generic [InternalDamageObject] DamageZone=Generic BaseInternalDamage=$(SMALL_INTERNAL) DamageEffect=Effects\MechPart_Destruction\MechPart_Destruction.data,.99 DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5 DamageMode=DestructionDamageMode ParentEntityName=DamageObject