!include=Content\GameTypes.h !preservecase=true [info] author=Microsoft info=Standard Mission link=www.microsoft.com/games/mechwarrior4 longname=Lunacy [ruleset] type=$(CustomDestruction) team=1 alignment=1 scriptname=content\missions\lunacy\scripts\lunacy_destruction.abl type=$(CustomTeamDestruction) team=8 alignment=6 scriptname=content\missions\lunacy\scripts\lunacy_teamdestruction.abl type=$(CustomAttrition) team=1 alignment=1 scriptname=content\missions\lunacy\scripts\lunacy_attrition.abl type=$(CustomTeamAttrition) team=8 alignment=6 scriptname=content\missions\lunacy\scripts\lunacy_teamattrition.abl [scenarios] Lunacy1={ [server] ruleset=$(CustomDestruction) name=Destruction teamAllowed=0 teamcount=0 scenariotext=resource\missions\des.txt scriptname=content\missions\lunacy\scripts\lunacy_destruction.abl } Lunacy2={ [server] ruleset=$(CustomTeamDestruction) name=Team Destruction teamAllowed=1 teamcount=4 scenariotext=resource\missions\des.txt scriptname=content\missions\lunacy\scripts\lunacy_teamdestruction.abl } Lunacy3={ [server] ruleset=$(CustomAttrition) name=Attrition teamAllowed=0 teamcount=0 scenariotext=resource\missions\att.txt scriptname=content\missions\lunacy\scripts\lunacy_attrition.abl } Lunacy4={ [server] ruleset=$(CustomTeamAttrition) name=Team Attrition teamAllowed=1 teamcount=4 scenariotext=resource\missions\att.txt scriptname=content\missions\lunacy\scripts\lunacy_teamattrition.abl }