// EditorChildWnd.cpp : implementation file // #include "stdafx.h" #include "mw4gameed.h" #include "EditorChildWnd.h" ///////////////////////////////////////////////////////////////////////////// // CEditorChildWnd IMPLEMENT_DYNCREATE(CEditorChildWnd, CMDIChildWnd) CEditorChildWnd::CEditorChildWnd() { } CEditorChildWnd::~CEditorChildWnd() { } BEGIN_MESSAGE_MAP(CEditorChildWnd, CMDIChildWnd) //{{AFX_MSG_MAP(CEditorChildWnd) ON_WM_CLOSE() ON_WM_DESTROY() ON_WM_CREATE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEditorChildWnd message handlers void CEditorChildWnd::OnClose() { ShowWindow(SW_HIDE); // CMDIChildWnd::OnClose(); } void CEditorChildWnd::ToggleVisible() { if(IsWindowVisible()) ShowWindow(SW_HIDE); else ShowWindow(SW_SHOW); } void CEditorChildWnd::OnDestroy() { CMDIChildWnd::OnDestroy(); // TODO: Add your message handler code here } int CEditorChildWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIChildWnd::OnCreate(lpCreateStruct) == -1) return -1; // TODO: Add your specialized creation code here return 0; } BOOL CEditorChildWnd::DestroyWindow() { return CMDIChildWnd::DestroyWindow(); } void CEditorChildWnd::SaveState() { CString winname,keyname; GetWindowText(winname); winname.Remove(' '); keyname=winname+"_Visible"; BOOL vflag; vflag=IsWindowVisible(); gos_SaveDataToRegistry((char *)(LPCSTR)keyname,&vflag,sizeof(vflag)); WINDOWPLACEMENT wp; keyname=winname+"_Placement"; GetWindowPlacement(&wp); gos_SaveDataToRegistry((char *)(LPCSTR)keyname,&wp,sizeof(wp)); } void CEditorChildWnd::LoadState() { CString winname,keyname; GetWindowText(winname); winname.Remove(' '); keyname=winname+"_Visible"; BOOL vflag; DWORD size=sizeof(vflag); gos_LoadDataFromRegistry((char *)(LPCSTR)keyname,&vflag,&size); if(size==sizeof(vflag)) { ShowWindow(vflag?SW_SHOW:SW_HIDE); } else { ShowWindow(SW_SHOW); } keyname=winname+"_Placement"; WINDOWPLACEMENT wp; size=sizeof(wp); gos_LoadDataFromRegistry((char *)(LPCSTR)keyname,&wp,&size); if (size == sizeof(wp)) { SetWindowPlacement(&wp); } }