Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
14 lines
137 B
Plaintext
14 lines
137 B
Plaintext
Longbow unexploded
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LL 88,120
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RL 172,120
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LA 4,38
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RA 248,38
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RT 186,30
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LT 72,30
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CT 134,20
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CTR 0,0
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HD 152,62
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S1 132,116
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S2 0,0
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