Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

12 lines
258 B
C++

#ifndef __AICONVERSATIONHPP__
#define __AICONVERSATIONHPP__
class AIConverse {
public:
AIConverse (AI *parent);
~AIConverse (void);
virtual CommandEntry *Think (double value,CommandEntry *lastcom); // if need to remove then delete
};
#endif