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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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2026-06-24 21:28:16 -05:00

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3.1 KiB
C++

//===========================================================================//
// File: AnimInterp.hpp
// Project: MechWarrior 4
// Contents:
//
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 07/06/98 JSE Initial coding,
//---------------------------------------------------------------------------//
// Copyright (C) 1998, Fasa Interactive, Inc.
// All Rights reserved worldwide
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL
//===========================================================================//
#pragma once
#include <Stuff\Stuff.hpp>
#include <MW4\MW4AnimationSystem.hpp>
namespace MW4Animation {
Stuff::Point3D
Point3DSnapInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::Point3D
Point3DVelPosSnapInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::Vector3D
AngularVelocitySnapInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::UnitQuaternion
QuaternionSnapInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::Point3D
Point3DLinearInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::Point3D
Point3DVelPosLinearInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::Vector3D
AngularVelocityLinearInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::UnitQuaternion
QuaternionLinearInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
Stuff::UnitQuaternion
QuaternionLinearInterpolatorSlow(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
int
TriggerSnapInterpolator(
BaseKeyframe *keyframe_from,
BaseKeyframe *keyframe_to,
BaseKeyframeTime *keyframetime_from,
BaseKeyframeTime *keyframetime_to,
Stuff::Scalar time);
}