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7.4 KiB
C++

//===========================================================================//
// File: NetGenericMessages.hpp
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 01/06/1999 JSE Inital coding
//---------------------------------------------------------------------------//
// Copyright (C) 1998, Microsoft Corp. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#pragma once
#include "NetConstants.hpp"
#include "NetUpdateManager.hpp"
namespace MechWarrior4
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void __cdecl NetGenericMessagesSecurityCheckStart(void);
void __cdecl NetGenericMessagesSecurityCheckStop(void);
__int64 CalculateCodeHash(int key);
class MissionObjectiveUpdate
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::MissionObjectiveUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class NavPointUpdate
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::NavPointUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class FlagUpdate
{
public:
enum {
XPositionUpdateEntryID = 0,
ZPositionUpdateEntryID,
UpdateEntryCount
};
enum {
UpdateType = UpdateManager::FlagUpdateID
};
enum {
GroundMode = 0,
ServerObjectMode = 1,
PlayerMode = 2
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class TimeUpdate
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::TimeUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class PingUpdate
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::PingUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class SecurityQuery
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::SecurityQueryID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
class SecurityResponse
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::SecurityResponseID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location){return true;}
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
};