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159 lines
5.4 KiB
C++

//===========================================================================//
// File: NetVehicleMovement.hpp
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 05/18/2000 JSE Inital coding
//---------------------------------------------------------------------------//
// Copyright (C) 1998, Microsoft Corp. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#pragma once
#include "NetConstants.hpp"
#include "NetUpdateManager.hpp"
namespace MechWarrior4
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class AirMovementUpdate
{
public:
enum {
XPositionUpdateEntryID = 0,
YPositionUpdateEntryID,
ZPositionUpdateEntryID,
YawPositionUpdateEntryID,
PitchPositionUpdateEntryID,
RollPositionUpdateEntryID,
CurrentSpeedUpdateEntryID,
SpeedDemandUpdateEntryID,
YawDemandUpdateEntryID,
PitchDemandUpdateEntryID,
RollDemandUpdateEntryID,
UpdateEntryCount
};
enum {
UpdateType = UpdateManager::AirMovementUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth, Scalar rate);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location);
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class GroundMovementUpdate
{
public:
enum {
XPositionUpdateEntryID = 0,
YPositionUpdateEntryID,
ZPositionUpdateEntryID,
YawPositionUpdateEntryID,
CurrentSpeedUpdateEntryID,
SpeedDemandUpdateEntryID,
YawDemandUpdateEntryID,
UpdateEntryCount
};
enum {
UpdateType = UpdateManager::GroundMovementUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth, Scalar rate);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location);
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class TurretMovementUpdate
{
public:
enum {
UpdateEntryCount = 0
};
enum {
UpdateType = UpdateManager::TurretMovementUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth, Scalar rate);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location);
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class TorsoMovementUpdate
{
public:
enum {
PitchTorsoPositionUpdateEntryID = 0,
YawTorsoPositionUpdateEntryID,
PitchTorsoDemandUpdateEntryID,
YawTorsoDemandUpdateEntryID,
UpdateEntryCount
};
enum {
UpdateType = UpdateManager::TorsoMovementUpdateID
};
static void Decode(Entity *entity, MemoryStream *memory_stream, Time till, Scalar packet_latency, int connection, int debug_level, int bandwidth, Scalar rate);
static void Skip(MemoryStream *memory_stream, int size, Time till, int connection, int debug_level, int bandwidth);
static void Encode(Entity *entity, DynamicMemoryStream *memory_stream, int connection, int debug_level, int bandwidth);
static int SizeFunction(Entity *entity){return -1;};
static int MaxSize(Entity *entity, int debug_level, int bandwidth);
static bool MaintainActiveFlagFunction(Entity *entity,Point3D cull_location);
static int GetUpdateEntryCount(){return UpdateEntryCount;};
static int GetUpdateEntryType(){return UpdateType;};
};
};