Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

37 lines
1.0 KiB
C++

//---------------------------------------------------------------------------
//
// dfile.h - This file contains the definitions for the class File
//
// Honor Bound -- FASA Interactive Technologies
//
// Copyright (c) 1995 FASA Interactive Technologies
//
//
//---------------------------------------------------------------------------
#ifndef DFILE_H
#define DFILE_H
//---------------------------------------------------------------------------
// Include files
//---------------------------------------------------------------------------
namespace ABL
{
typedef long FileHandle;
typedef long FilePos;
//---------------------------------------------------------------------------
class File;
typedef File *FilePtr;
}
//---------------------------------------------------------------------------
#endif // DFILE_H
//---------------------------------------------------------------------------
//
// Edit Log
//
//
//---------------------------------------------------------------------------