Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

26 lines
433 B
C++

// File: AddCommand.hpp //
//---------------------------------------------------------------------------//
// Date Who Modification //
#pragma once
#include "Command.h"
class DeleteCommand :
public Command
{
bool
undone;
public:
DeleteCommand();
virtual ~DeleteCommand();
void
Execute();
void
Undo();
void
Move();
};