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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

935 lines
21 KiB
C++

#pragma once
#include <Adept\Entity.hpp>
#include "MW4\rail_move.hpp"
#include "MW4\Path.hpp"
#include <ElementRenderer\LineCloudElement.hpp>
#include <Adept\DropZone.hpp>
#include <MW4\Objective.hpp>
#include <MW4\CameraShip.hpp>
#include <Adept\LightManager.hpp>
#include<Stuff\StuffHeaders.hpp>
typedef Adept::Entity__CreateMessage EditorWaypoint__CreateMessage;
typedef Adept::Entity__Message EditorWaypoint__Message;
class EditorWaypoint : public Adept::Entity
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorWaypoint__CreateMessage CreateMessage;
typedef EditorWaypoint__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorWaypoint*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorWaypoint(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorWaypoint();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
class EditorMovementPath;
typedef Adept::Entity__CreateMessage EditorPathNode__CreateMessage;
typedef Adept::Entity__Message EditorPathNode__Message;
class EditorPathNode :
public EditorWaypoint
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorPathNode__CreateMessage CreateMessage;
typedef EditorPathNode__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorPathNode*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorPathNode(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorPathNode();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
public:
Stuff::SlotOf<EditorMovementPath*> pathSlot;
int index;
EditorPathNode* nextnode;
EditorPathNode* prevnode;
ElementRenderer::LineCloudElement* m_PathLinkLineCloud;
Stuff::Point3D m_PathLinkPointData[2];
Stuff::RGBAColor m_PathLinkColorData[2];
unsigned m_PathLinkPointCount;
void CreateLink();
void UpdateLinkPointData(bool calledFromOtherNode = false);
void ShowLink(bool show)
{
if (show)
{
m_PathLinkLineCloud->SetNeverCullMode();
}
else
m_PathLinkLineCloud->SetAlwaysCullMode();
m_PathLinkLineCloud->Sync();
}
void SetLinkColor(Stuff::RGBAColor rgb)
{
m_PathLinkColorData[0] = m_PathLinkColorData[1] = rgb;
}
void InsertNode(EditorPathNode* node);
};
typedef Adept::Entity__CreateMessage EditorMovementPath__CreateMessage;
typedef Adept::Entity__Message EditorMovementPath__Message;
class EditorMovementPath : public Adept::Entity
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorMovementPath__CreateMessage CreateMessage;
typedef EditorMovementPath__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorMovementPath*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorMovementPath(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorMovementPath();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
public:
Stuff::SlotOf<MechWarrior4::Path*> pathSlot;
Stuff::ChainOf<EditorPathNode*> pathNodes;
};
typedef Adept::Entity__CreateMessage EditorBoundaryNode__CreateMessage;
typedef Adept::Entity__Message EditorBoundaryNode__Message;
class EditorBoundaryNode :
public EditorWaypoint
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorBoundaryNode__CreateMessage CreateMessage;
typedef EditorBoundaryNode__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorBoundaryNode*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorBoundaryNode(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorBoundaryNode();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
int index;
EditorBoundaryNode* nextnode;
EditorBoundaryNode* prevnode;
DynamicArrayOf<Stuff::Vector2DOf<Stuff::Scalar> > *myBoundary;
EditorBoundaryNode* firstBoundaryNode;
ElementRenderer::LineCloudElement* m_PathLinkLineCloud;
Stuff::Point3D m_PathLinkPointData[2];
Stuff::RGBAColor m_PathLinkColorData[2];
unsigned m_PathLinkPointCount;
void CreateLink();
void UpdateLinkPointData(bool calledFromOtherNode = false);
void ShowLink(bool show)
{
if (show)
{
m_PathLinkLineCloud->SetNeverCullMode();
}
else
m_PathLinkLineCloud->SetAlwaysCullMode();
m_PathLinkLineCloud->Sync();
}
void SetLinkColor(Stuff::RGBAColor rgb)
{
m_PathLinkColorData[0] = m_PathLinkColorData[1] = rgb;
}
void InsertNode(EditorBoundaryNode* node);
bool CheckValidPos();
};
// accessed through MW4AI::g_MissionGraph
typedef Adept::Entity__CreateMessage EditorLatticeNode__CreateMessage;
typedef Adept::Entity__Message EditorLatticeNode__Message;
class EditorLatticeNode :
public EditorWaypoint
{
public:
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorLatticeNode__CreateMessage CreateMessage;
typedef EditorLatticeNode__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorLatticeNode*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorLatticeNode(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorLatticeNode();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
public:
MW4AI::CRailNode* railNode;
};
typedef Adept::Entity__CreateMessage EditorDropZonePoint__CreateMessage;
typedef Adept::Entity__Message EditorDropZonePoint__Message;
class EditorDropNode;
class EditorDropZonePoint :
public EditorWaypoint
{
public:
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorDropZonePoint__CreateMessage CreateMessage;
typedef EditorDropZonePoint__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorDropZonePoint*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorDropZonePoint(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorDropZonePoint();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
EditorDropNode* dropNode;
Stuff::Point3D offset;
ElementRenderer::LineCloudElement* m_PointLineCloud;
Stuff::Point3D m_PointData[2];
Stuff::RGBAColor m_PointColorData[2];
unsigned m_PointCount;
void CreateLink();
void UpdateLinkPointData();
void ShowLink(bool show)
{
if (show)
{
m_PointLineCloud->SetNeverCullMode();
}
else
m_PointLineCloud->SetAlwaysCullMode();
m_PointLineCloud->Sync();
}
void SetLinkColor(Stuff::RGBAColor rgb)
{
m_PointColorData[0] = m_PointColorData[1] = rgb;
}
};
typedef Adept::Entity__CreateMessage EditorDropNode__CreateMessage;
typedef Adept::Entity__Message EditorDropNode__Message;
class EditorDropNode :
public EditorWaypoint
{
public:
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorDropNode__CreateMessage CreateMessage;
typedef EditorDropNode__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorDropNode*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorDropNode(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorDropNode();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
public:
Adept::DropZone* dropZone;
Stuff::ChainOf<EditorDropZonePoint*> pointChain;
void SetDropZone(Adept::DropZone* zone);
void UpdatePoints();
void MakePointsResource(const char *resource_name);
};
typedef Adept::Entity__CreateMessage EditorObjectiveMarker__CreateMessage;
typedef Adept::Entity__Message EditorObjectiveMarker__Message;
class EditorObjectiveMarker :
public EditorWaypoint
{
public:
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorObjectiveMarker__CreateMessage CreateMessage;
typedef EditorObjectiveMarker__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorObjectiveMarker*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorObjectiveMarker(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorObjectiveMarker();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data
//
public:
MechWarrior4::Objective* objective;
void SetObjective(MechWarrior4::Objective* obj);
};
typedef Adept::Entity__CreateMessage EditorLight__CreateMessage;
typedef Adept::Entity__Message EditorLight__Message;
class EditorLight : public Adept::Entity
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorLight__CreateMessage CreateMessage;
typedef EditorLight__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorLight*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorLight(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorLight();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
gosFX::Light*
light;
gosFX::LightManager::Info
lightInfo;
Stuff::Scalar
lastIntensity;
void SetColor(Stuff::Scalar Red, Stuff::Scalar Green, Stuff::Scalar Blue);
void SetLightToWorldMatrix(Stuff::LinearMatrix4D matrix);
void UpdateLight();
void LightSwitch();
void SetLight(gosFX::Light* gosLight = NULL);
};
typedef Adept::Entity__CreateMessage EditorAmbientLight__CreateMessage;
typedef Adept::Entity__Message EditorAmbientLight__Message;
class EditorAmbientLight : public EditorLight
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorAmbientLight__CreateMessage CreateMessage;
typedef EditorAmbientLight__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorAmbientLight*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorAmbientLight(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorAmbientLight();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
typedef Adept::Entity__CreateMessage EditorInfiniteLight__CreateMessage;
typedef Adept::Entity__Message EditorInfiniteLight__Message;
class EditorInfiniteLight : public EditorLight
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorInfiniteLight__CreateMessage CreateMessage;
typedef EditorInfiniteLight__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorInfiniteLight*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorInfiniteLight(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorInfiniteLight();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
typedef Adept::Entity__CreateMessage EditorPointLight__CreateMessage;
typedef Adept::Entity__Message EditorPointLight__Message;
class EditorPointLight : public EditorLight
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorPointLight__CreateMessage CreateMessage;
typedef EditorPointLight__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorPointLight*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorPointLight(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorPointLight();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
typedef Adept::Entity__CreateMessage EditorSpotLight__CreateMessage;
typedef Adept::Entity__Message EditorSpotLight__Message;
class EditorSpotLight : public EditorLight
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorSpotLight__CreateMessage CreateMessage;
typedef EditorSpotLight__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorSpotLight*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorSpotLight(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorSpotLight();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
typedef Adept::Entity__CreateMessage EditorCameraShip__CreateMessage;
typedef Adept::Entity__Message EditorCameraShip__Message;
class EditorCameraShip : public Adept::Entity
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inheritance Support
//
typedef EditorCameraShip__CreateMessage CreateMessage;
typedef EditorCameraShip__Message Message;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Run-time Construction and Destruction Support
//
public:
static EditorCameraShip*
Make(
CreateMessage *message,
Adept::ReplicatorID *base_id
);
protected:
EditorCameraShip(
ClassData *class_data,
CreateMessage *message,
Adept::ReplicatorID *base_id,
ElementRenderer::Element *element
);
~EditorCameraShip();
public:
MechWarrior4::CameraShip* cameraShip;
void SetCameraShip(MechWarrior4::CameraShip* ship);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};