Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

61 lines
1.5 KiB
C++

#if !defined(AFX_FILEDLG_H__3FF204A1_2B06_11D3_8458_00105A17BC83__INCLUDED_)
#define AFX_FILEDLG_H__3FF204A1_2B06_11D3_8458_00105A17BC83__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FileDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFileDlg dialog
class CFileDlg : public CDialog
{
// Construction
public:
CFileDlg(CWnd* pParent = NULL); // standard constructor
~CFileDlg();
// Dialog Data
//{{AFX_DATA(CFileDlg)
enum { IDD = IDD_FILEDLG };
CEdit m_NumObj;
CEdit m_MapName;
CListBox m_FileList;
//}}AFX_DATA
CString m_PathName;
char* GetPathName();
void LoadMissionList();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFileDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFileDlg)
afx_msg void OnFiledlgdelete();
afx_msg void OnFiledlgopen();
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeFiledlglist();
afx_msg void OnDblclkFiledlglist();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void ClearListData();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FILEDLG_H__3FF204A1_2B06_11D3_8458_00105A17BC83__INCLUDED_)