Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#if !defined(AFX_CAMERASETTINGS_H__9442EF5F_BB4A_4C35_884A_E675AF56F044__INCLUDED_)
|
|
#define AFX_CAMERASETTINGS_H__9442EF5F_BB4A_4C35_884A_E675AF56F044__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// CameraSettings.h : header file
|
|
//
|
|
|
|
#include <Stuff\Stuff.hpp>
|
|
#include "DefaultDialog.h"
|
|
#include "EdSlider.h"
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CCameraSettings dialog
|
|
|
|
class CCameraSettings : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
CCameraSettings(CWnd* pParent = NULL); // standard constructor
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CCameraSettings)
|
|
enum { IDD = IDD_CAMERASETTINGS };
|
|
BOOL m_RevMouse;
|
|
float m_Speed;
|
|
BOOL m_FollowTerain;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CCameraSettings)
|
|
public:
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CCameraSettings)
|
|
afx_msg void OnClose();
|
|
virtual BOOL OnInitDialog();
|
|
virtual void OnOK();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_CAMERASETTINGS_H__9442EF5F_BB4A_4C35_884A_E675AF56F044__INCLUDED_)
|