Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

58 lines
1.4 KiB
C++

#if !defined(AFX_FXPANEL_H__1BC421D4_6897_4BE2_A1ED_190BE6A9B693__INCLUDED_)
#define AFX_FXPANEL_H__1BC421D4_6897_4BE2_A1ED_190BE6A9B693__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FXPanel.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFXPanel dialog
#include"PanelDlg.h"
class GUIFXGenerator;
class UndoCommand;
class CFXPanel : public CPanelDlg
{
// Construction
public:
CFXPanel(GUIFXGenerator *gobj,UndoCommand **cmd,CWnd* pParent = NULL);
GUIFXGenerator *MyObj;
UndoCommand **CmdLst;
void FillEffectList();
CString EffectBaseName(const char *str);
// Dialog Data
//{{AFX_DATA(CFXPanel)
enum { IDD = IDD_FXGENPANEL };
CComboBox m_FXList;
float m_Delay;
BOOL m_NightOnly;
BOOL m_Random;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFXPanel)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFXPanel)
virtual void OnCancel();
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FXPANEL_H__1BC421D4_6897_4BE2_A1ED_190BE6A9B693__INCLUDED_)