Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

88 lines
2.2 KiB
C++

// MW4GameEd2.h : main header file for the MW4GAMEED2 application
//
#if !defined(AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_)
#define AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "GlobalDefines.h"
class CMainFrame;
extern CCriticalSection MsgHan;
/////////////////////////////////////////////////////////////////////////////
// CMW4GameEd2App:
// See MW4GameEd2.cpp for the implementation of this class
//
class CMW4GameEd2App : public CWinApp
{
public:
CMW4GameEd2App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMW4GameEd2App)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual BOOL OnIdle(LONG lCount);
//}}AFX_VIRTUAL
// Implementation
protected:
// HMENU m_hMDIMenu;
HACCEL m_hMDIAccel;
CMainFrame *pFrame;
public:
//{{AFX_MSG(CMW4GameEd2App)
afx_msg void OnAppAbout();
afx_msg void OnFileNew();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_)