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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

56 lines
1.5 KiB
C++

#if !defined(AFX_OBJECTIVEPROPS_H__212DF826_684B_45FF_A443_A528668EE535__INCLUDED_)
#define AFX_OBJECTIVEPROPS_H__212DF826_684B_45FF_A443_A528668EE535__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ObjectiveProps.h : header file
//
class EdObjective;
/////////////////////////////////////////////////////////////////////////////
// CObjectiveProps dialog
class CObjectiveProps : public CDialog
{
// Construction
public:
CObjectiveProps(EdObjective *obj,CWnd* pParent = NULL); // standard constructor
EdObjective *MyObj;
// Dialog Data
//{{AFX_DATA(CObjectiveProps)
enum { IDD = IDD_OBJECTIVEPROPS };
CString m_Description;
CString m_Failed;
BOOL m_HelpMessage;
CString m_InComplete;
BOOL m_Primary;
CString m_Success;
BOOL m_Visible;
CString m_ObjName;
int m_ComLevel;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CObjectiveProps)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CObjectiveProps)
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_OBJECTIVEPROPS_H__212DF826_684B_45FF_A443_A528668EE535__INCLUDED_)