Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
174 lines
5.9 KiB
C++
174 lines
5.9 KiB
C++
#if !defined(AFX_OVERVIEWWINDOW_H__18B98A60_90F5_4B3E_8F53_03AD216845ED__INCLUDED_)
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#define AFX_OVERVIEWWINDOW_H__18B98A60_90F5_4B3E_8F53_03AD216845ED__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// OverviewWindow.h : header file
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//
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#include"DrawInfo.h"
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/////////////////////////////////////////////////////////////////////////////
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// OverviewWindow frame
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class ObjectManager;
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class COverviewProperties;
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class OverviewWindow : public CWnd
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{
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// DECLARE_DYNCREATE(OverviewWindow)
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protected:
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// Attributes
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public:
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OverviewWindow(ObjectManager *objman,CWnd *parent); // protected constructor used by dynamic creation
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virtual ~OverviewWindow();
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// Operations
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public:
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COverviewProperties* m_COverviewProperties;
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enum ViewMode {VM_TEXTURE,VM_HFIELD,VM_SLOPEMAP};
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DrawInfo drawInfo;
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void SaveToReg();
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void LoadFromReg();
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bool SetCorrectSize(int cx,int cy);
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void DrawGrid(float xspace,float yspace,CDC *pDC);
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void DrawTileEntityCounts(CDC *pDC);
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void InitWindow();
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void SetObjectManager(ObjectManager *objman) {ObjMan=objman;}
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void SetViewMode(ViewMode vm);
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ViewMode GetViewMode() {return CurrentVMode;}
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(OverviewWindow)
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public:
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protected:
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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void RefreshWindow(CDC *pDC=NULL);
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// void GetDrawRegion(CRect *rct);
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Point3D UserGridSize;
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enum TagFlagEnum {TF_NEVER,TF_ALWAYS,TF_ONSELECT};
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TagFlagEnum TagFlag;
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bool DisplayUserGrid;
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bool DisplayZoneGrid;
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bool DisplayTileGrid;
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DWORD ShowFlag;
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ViewMode CurrentVMode;
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ObjectManager *ObjMan;
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void DrawHelpers(CDC *pDC);
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CBitmap BackGround,BackBuffer;
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void BuildBackGround();
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void InitBackBuffer();
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void LoadTerraionTexture();
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CPoint BufferPoint;
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bool BreakBuffer;
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CPoint ZoomBufferPoint;
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bool ZoomBreakBuffer;
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bool AddedObject;
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CPoint OldPoint;
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CPen BoxPen,GridPen;
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CPen GreenPen,RedPen,YellowPen;
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CPen DarkGreenPen,DarkRedPen,DarkYellowPen;
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Point3D MoveCopyPoint;
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UnitQuaternion MoveCopyQuat;
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bool DidMoveCopy;
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int InitalSelectCount,InitalUnSelectCount;
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void DragCameraToPoint(const CPoint& point);
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HCURSOR OldCur,HandCur;
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Stuff::Point3D m_DistanceLineStartPos;
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Stuff::Point3D m_DistanceLineEndPos;
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CPoint m_LastMousePos;
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bool ShowTagsAlways;
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bool GroupSelecting,ZoomBoxing;
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CPoint ZoomBoxAnchor,GroupSelAnchor,RotatePivot;
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CRect GroupSelBox,ZoomBox;
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bool BackGroundReady;
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// CToolBar m_wndToolBar;
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// CStatusBar m_wndStatusBar;
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// Generated message map functions
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//{{AFX_MSG(OverviewWindow)
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afx_msg void OnPaint();
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnClose();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
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afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnBackgroundHeightfield();
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afx_msg void OnBackgroundSlopemap();
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afx_msg void OnBackgroundTexture();
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afx_msg void OnEditCopy();
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afx_msg void OnEditCut();
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afx_msg void OnEditDelete();
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afx_msg void OnEditGroup();
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afx_msg void OnEditPaste();
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afx_msg void OnEditRedo();
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afx_msg void OnEditUndo();
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afx_msg void OnEditUngoup();
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afx_msg void OnUpdateBackgroundHeightfield(CCmdUI* pCmdUI);
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afx_msg void OnUpdateBackgroundSlopemap(CCmdUI* pCmdUI);
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afx_msg void OnUpdateBackgroundTexture(CCmdUI* pCmdUI);
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afx_msg void OnViewHelpersShowbounds();
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afx_msg void OnViewHelpersShowlattice();
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afx_msg void OnViewHelpersShowpaths();
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afx_msg void OnViewHelpersShowtilebounds();
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afx_msg void OnViewHelpersShowusergrid();
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afx_msg void OnViewHelpersShowzonebounds();
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afx_msg void OnUpdateViewHelpersShowbounds(CCmdUI* pCmdUI);
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afx_msg void OnUpdateViewHelpersShowlattice(CCmdUI* pCmdUI);
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afx_msg void OnUpdateViewHelpersShowpaths(CCmdUI* pCmdUI);
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afx_msg void OnUpdateViewHelpersShowtilebounds(CCmdUI* pCmdUI);
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afx_msg void OnUpdateViewHelpersShowusergrid(CCmdUI* pCmdUI);
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afx_msg void OnUpdateViewHelpersShowzonebounds(CCmdUI* pCmdUI);
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afx_msg void OnViewSetusergridproperties();
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afx_msg void OnViewSetpencolors();
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afx_msg void OnUpdateEditRedo(CCmdUI* pCmdUI);
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afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI);
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afx_msg void OnToolsCreatelattice();
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afx_msg void OnToolsRecalclatticelinks();
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afx_msg void OnToolsResetmissionbounds();
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afx_msg void OnOptionsSetdefaultalignment();
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afx_msg void OnViewTagsShowcustom();
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnToolsDispersewithbitmap();
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afx_msg void OnToolsSnapobjecttoterrain();
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afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
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afx_msg void OnSysKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnSysKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnOptionsFilllattice();
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afx_msg void OnUpdateOptionsFilllattice(CCmdUI* pCmdUI);
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afx_msg void OnToolsDumpoverveiwcontentstofile();
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afx_msg void OnViewZoomin();
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afx_msg void OnViewZoomout();
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afx_msg void OnViewTagsShowtags();
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afx_msg void OnUpdateViewTagsShowtags(CCmdUI* pCmdUI);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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void OnMouseHover(UINT nFlags, CPoint point);
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_OVERVIEWWINDOW_H__18B98A60_90F5_4B3E_8F53_03AD216845ED__INCLUDED_)
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