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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

60 lines
1.5 KiB
C++

// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__488C1F20_27FB_4AD2_9A74_5E0A8579EDDF__INCLUDED_)
#define AFX_MAINFRM_H__488C1F20_27FB_4AD2_9A74_5E0A8579EDDF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ChildView.h"
class CMainFrame : public CFrameWnd
{
public:
CMainFrame();
protected:
DECLARE_DYNAMIC(CMainFrame)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
CChildView m_wndView;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSetFocus(CWnd *pOldWnd);
//}}AFX_MSG
afx_msg LRESULT OnCopyData(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__488C1F20_27FB_4AD2_9A74_5E0A8579EDDF__INCLUDED_)