Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

36 lines
842 B
C++

/**********************************************************************
*<
FILE: utilapi.h
DESCRIPTION: Utility plug-ins interface
CREATED BY: Rolf Berteig
HISTORY: 12-23-95 file created
*> Copyright (c) 1994, All Rights Reserved.
**********************************************************************/
#ifndef __UTILAPI__
#define __UTILAPI__
class IUtil {
public:
// Closes the current utility in the command panel
virtual void CloseUtility()=0;
};
// A utility plug-in object
class UtilityObj {
public:
virtual void BeginEditParams(Interface *ip,IUtil *iu)=0;
virtual void EndEditParams(Interface *ip,IUtil *iu)=0;
virtual void SelectionSetChanged(Interface *ip,IUtil *iu) {}
virtual void DeleteThis()=0;
virtual void SetStartupParam(TSTR param) {}
};
#endif //__UTILAPI__