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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
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2026-06-24 21:28:16 -05:00

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827 B
C++

/**********************************************************************
*<
FILE: ICommandPanel
DESCRIPTION: Command Panel API
CREATED BY: Nikolai Sander
HISTORY: created 7/11/00
*> Copyright (c) 1994, All Rights Reserved.
**********************************************************************/
#ifndef __ICOMMANDPANEL_H__
#define __ICOMMANDPANEL_H__
class ICommandPanel : public FPStaticInterface
{
public:
// function IDs
enum {
fnIdGetRollupThreshhold,
fnIdSetRollupThreshhold,
};
virtual int GetRollupThreshold()=0;
virtual void SetRollupThreshold(int iThresh)=0;
};
#define COMMAND_PANEL_INTERFACE Interface_ID(0x411753f6, 0x69a93710)
inline ICommandPanel* GetICommandPanel() { return (ICommandPanel*)GetCOREInterface(COMMAND_PANEL_INTERFACE); }
#endif