Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

31 lines
692 B
C++

/**********************************************************************
*<
FILE: IGuest.h
DESCRIPTION: Declares Host/Guest protocol
CREATED BY: John Hutchinson
HISTORY: Created April 24, 1999
*> Copyright (c) 1994, All Rights Reserved.
**********************************************************************/
#pragma once
class IGeomImp;
class IHost;
class IGuest
{
public:
virtual void rsvp(IHost* host, IGeomImp* return_envelope, Matrix3& tm) = 0;
};
class IHost
{
public:
virtual void accomodate(IGeomImp* guestrep, Matrix3 &tm, HitRecord *rec = NULL) = 0;
virtual bool locate(INode *host, Control *c, Matrix3 &oldP, Matrix3 &newP) = 0;
};