Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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628 B
C

/**********************************************************************
FILE: ISkinCodes.h
DESCRIPTION: Skin Bone Deformer defines
CREATED BY: Nikolai Sander, Discreet
HISTORY: 7/12/99
*> Copyright (c) 1998, All Rights Reserved.
**********************************************************************/
#ifndef __ISKINCODES__H
#define __ISKINCODES__H
#define BONE_LOCK_FLAG 1
#define BONE_ABSOLUTE_FLAG 2
#define BONE_SPLINE_FLAG 4
#define BONE_SPLINECLOSED_FLAG 8
#define BONE_DRAW_ENVELOPE_FLAG 16
#define BONE_BONE_FLAG 32
#define BONE_DEAD_FLAG 64
#endif