Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

56 lines
1.3 KiB
C

#ifndef _BUILD_VER_
#define _BUILD_VER_
// Don't use! Edu version of MAX now keyed off serial number
// Define EDU_VERSION to build the educational version of MAX
//#define EDU_VERSION
// Define BETA_VERSION to use Beta lock
//#define BETA_VERSION
// Define STUDENT_VER to build the student version of MAX
// #define STUDENT_VER
#ifdef STUDENT_VER
#define WIN95_ONLY
#endif
//TURN ON SNAPPING FOR INTEGRATION TO ATHENA
#define _OSNAP TRUE
//TURN ON PRIMITIVE CREATION WITH 3D SNAPPING
#define _3D_CREATE
// Turn on sub material assignment : 1/19/98 - CCJ
#define _SUBMTLASSIGNMENT
// Define to build VIZ
//#define DESIGN_VER
// Define turn on layers
//#define _LAYERS_
// Define to build a version with no NURBS
//#define NO_NURBS
// Define APL_DBCS for double-byte character set versions (i.e. Japanese, Chinese)
//#define APL_DBCS
// no longer used by MAX
#if !defined(EDU_VERSION) && !defined(STUDENT_VER) && !defined(DESIGN_VER) && !defined(BETA_VERSION)
#define ORDINARY_VER
#endif
// errors that will no longer occur
#if defined(EDU_VERSION) && defined(STUDENT_VER)
#error "Both EDU_VERSION and STUDENT_VER defined in buildver.h!"
#endif
#if defined(EDU_VERSION) && defined(BETA_VERSION)
#error "Both EDU_VERSION and BETA_VERSION defined in buildver.h!"
#endif
#endif // _BUILD_VER_