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2026-06-24 21:28:16 -05:00

234 lines
5.8 KiB
C++

//===========================================================================//
// File: channel.hpp //
// Project: MUNGA Brick: Watcher //
// Contents: //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 2/23/97 JMA Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1997, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#pragma once
#include "Adept.hpp"
#include "Component.hpp"
namespace Adept {
class Channel__FactoryRequestParameters:
public Component__FactoryRequestParameters
{
public:
Component::CommandEncoder
m_commandEncoder;
};
//##########################################################################
//############################ Channel #################################
//##########################################################################
//##########################################################################
// The following classes must always be typedef'd or overriden by an
// inheritor
//
typedef Component__ClassData Channel__ClassData;
typedef Component__Message Channel__Message;
class Channel__FactoryRequestParameters;
//--------------------- End of inheritance stuff -------------------------
class Channel:
public Component
{
public:
static void
InitializeClass();
static void
TerminateClass();
typedef Component BaseClass;
public:
typedef Channel__ClassData ClassData;
typedef Channel__Message Message;
typedef Channel__FactoryRequestParameters
FactoryRequestParameters;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Constructor/Destructor
//
public:
Channel() :
Component(Channel::DefaultData),
dependantComponents(NULL)
{}
~Channel();
protected:
Channel(
ClassData *class_data,
Stuff::MemoryStream *stream,
ComponentWeb *owning_web
);
void
ReadOutputsFromStream(
Stuff::MemoryStream *stream,
ComponentWeb *owning_web
);
void
SkipStreamData(Stuff::MemoryStream *stream);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Virtual data
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Data flow
//
public:
void
NotifyDependantsOfChange();
int
GetCommand()
{Check_Object(this); return channelCommand;}
void
AddDependant(Component *component)
{
Check_Object(this); Check_Object(component);
dependantComponents.Add(component);
}
void
SetCommand(int channel_command)
{Check_Object(this); channelCommand = channel_command;}
protected:
Stuff::ChainOf<Component*>
dependantComponents;
int
channelCommand;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Tool Support
//
public:
static ClassData*
CreateFactoryRequest(FactoryRequestParameters *parameters);
static bool
ReadOutputsFromPage(FactoryRequestParameters *parameters);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test support
//
public:
void
TestInstance();
};
//##########################################################################
//############################ ChannelOf #################################
//##########################################################################
template <class T> class ChannelOf:
public Channel
{
public:
static void
InitializeClass();
static void
TerminateClass();
typedef Channel BaseClass;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Constructor/Destructor
//
public:
~ChannelOf();
protected:
ChannelOf(
ClassData *class_data,
Stuff::MemoryStream *stream,
ComponentWeb *owning_web
);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Virtual data
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Data flow
//
public:
virtual const T&
ReadChannel();
protected:
T
channelOutput;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Support
//
public:
void
TestInstance();
};
//
// Class Data Support
//
template <class T> ChannelOf<T>::ClassData*
ChannelOf<T>::DefaultData = NULL;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
template <class T> void
ChannelOf<T>::TerminateClass()
{
Unregister_Object(DefaultData);
delete DefaultData;
DefaultData = NULL;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
template <class T> ChannelOf<T>::~ChannelOf()
{
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
template <class T> const T&
ChannelOf<T>::ReadChannel()
{
Check_Object(this);
return channelOutput;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
template <class T> void
ChannelOf<T>::TestInstance()
{
Verify(IsDerivedFrom(DefaultData));
}
}