Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
138 lines
2.7 KiB
C++
138 lines
2.7 KiB
C++
#pragma once
|
|
|
|
#include "gosFX.hpp"
|
|
#include "Card.hpp"
|
|
#include <MLR\MLR.hpp>
|
|
|
|
namespace MidLevelRenderer {class MLRCardCloud;}
|
|
|
|
namespace gosFX
|
|
{
|
|
//############################################################################
|
|
//######################## Flare__Specification #############################
|
|
//############################################################################
|
|
|
|
class Flare;
|
|
|
|
class Flare__Specification:
|
|
public Card__Specification
|
|
{
|
|
friend class Flare;
|
|
|
|
//----------------------------------------------------------------------
|
|
// Constructors/Destructors
|
|
//
|
|
protected:
|
|
Flare__Specification(
|
|
Stuff::MemoryStream *stream,
|
|
int gfx_version
|
|
);
|
|
|
|
public:
|
|
typedef Card__Specification BaseClass;
|
|
|
|
Flare__Specification();
|
|
~Flare__Specification();
|
|
|
|
void
|
|
Save(Stuff::MemoryStream *stream);
|
|
|
|
void
|
|
BuildDefaults();
|
|
|
|
|
|
bool
|
|
IsDataValid(bool fix_data=false);
|
|
|
|
|
|
static Flare__Specification*
|
|
Make(
|
|
Stuff::MemoryStream *stream,
|
|
int gfx_version
|
|
);
|
|
|
|
void
|
|
Copy(Flare__Specification *spec);
|
|
|
|
Stuff::Scalar
|
|
m_fadeInRate,
|
|
m_fadeOutRate,
|
|
m_rayCastTime;
|
|
};
|
|
|
|
//############################################################################
|
|
//############################# Flare #################################
|
|
//############################################################################
|
|
|
|
class Flare:
|
|
public Card
|
|
{
|
|
//----------------------------------------------------------------------------
|
|
// Class Registration Support
|
|
//
|
|
public:
|
|
static void InitializeClass();
|
|
static void TerminateClass();
|
|
|
|
typedef Flare__Specification Specification;
|
|
typedef Card BaseClass;
|
|
|
|
//----------------------------------------------------------------------------
|
|
// Class Data Support
|
|
//
|
|
protected:
|
|
Flare(
|
|
Specification *spec,
|
|
unsigned flags
|
|
);
|
|
~Flare();
|
|
|
|
Stuff::Scalar
|
|
m_fadeLevel,
|
|
m_fadeTarget,
|
|
m_timeTillCast;
|
|
|
|
public:
|
|
static Flare*
|
|
Make(
|
|
Specification *spec,
|
|
unsigned flags
|
|
);
|
|
|
|
Specification*
|
|
GetSpecification()
|
|
{
|
|
Check_Object(this);
|
|
return
|
|
Cast_Object(Specification*, m_specification);
|
|
}
|
|
|
|
static ClassData
|
|
*DefaultData;
|
|
|
|
typedef bool (*RayCastMethod)(Stuff::Line3D *line);
|
|
static RayCastMethod RayCaster;
|
|
|
|
//----------------------------------------------------------------------------
|
|
// Testing
|
|
//
|
|
public:
|
|
void
|
|
TestInstance() const;
|
|
|
|
//----------------------------------------------------------------------------
|
|
// API
|
|
//
|
|
public:
|
|
void
|
|
Start(ExecuteInfo *info);
|
|
bool
|
|
Execute(ExecuteInfo *info);
|
|
void
|
|
Draw(DrawInfo *info);
|
|
void
|
|
Kill();
|
|
};
|
|
|
|
}
|