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2026-06-24 21:28:16 -05:00

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4.6 KiB
C++

//==========================================================================//
// File: gosFX_PointCloud.hpp //
// Project: gosFX //
// Contents: PointCloud Component //
//--------------------------------------------------------------------------//
// Date Who Modification //
// 09/28/98 JTR Created //
// //
//--------------------------------------------------------------------------//
// Copyright (C) 1997-1998, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//==========================================================================//
//
#pragma once
#include "gosFX.hpp"
#include "ParticleCloud.hpp"
#include <MLR\MLR.hpp>
namespace MidLevelRenderer {class MLRPointCloud;}
namespace gosFX
{
//############################################################################
//######################## PointCloud__Specification #############################
//############################################################################
class PointCloud__Specification:
public ParticleCloud__Specification
{
//----------------------------------------------------------------------
// Constructors/Destructors
//
protected:
PointCloud__Specification(
Stuff::RegisteredClass::ClassID class_id,
Stuff::MemoryStream *stream,
int gfx_version
);
public:
typedef ParticleCloud__Specification BaseClass;
PointCloud__Specification(Stuff::RegisteredClass::ClassID class_id);
~PointCloud__Specification();
static PointCloud__Specification*
Make(
Stuff::MemoryStream *stream,
int gfx_version
);
virtual bool IsDataValid(bool fix_data=false);
};
//############################################################################
//######################## ParticleCloud__Particle #############################
//############################################################################
class PointCloud__Particle:
public ParticleCloud__Particle
{
public:
typedef ParticleCloud__Particle BaseClass;
Stuff::Point3D
m_worldTranslation;
};
//############################################################################
//############################# PointCloud #################################
//############################################################################
class PointCloud : public ParticleCloud
{
//----------------------------------------------------------------------------
// Class Registration Support
//
public:
typedef ParticleCloud BaseClass;
static void InitializeClass();
static void TerminateClass();
static ClassData
*DefaultData;
typedef PointCloud__Specification Specification;
typedef PointCloud__Particle Particle;
enum {
ParticleSize = sizeof(Particle) + sizeof(Stuff::Point3D) + sizeof(Stuff::RGBAColor)
};
protected:
MidLevelRenderer::MLRPointCloud
*m_cloudImplementation;
Stuff::Point3D
*m_P_localTranslation;
Stuff::RGBAColor
*m_P_color;
//----------------------------------------------------------------------------
// Constructor/Destructor
//
protected:
PointCloud(
ClassData *class_data,
Specification *spec,
unsigned flags
);
public:
~PointCloud();
static PointCloud*
Make(
Specification *spec,
unsigned flags
);
Specification*
GetSpecification()
{
Check_Object(this);
return
Cast_Object(Specification*, m_specification);
}
Particle*
GetParticle(unsigned index)
{
Check_Object(this); Check_Object(GetSpecification());
return
Cast_Pointer(
Particle*,
&m_data[index*GetSpecification()->m_particleClassSize]
);
}
//----------------------------------------------------------------------------
// Testing
//
public:
void
TestInstance() const;
//----------------------------------------------------------------------------
// API
//
protected:
bool
AnimateParticle(
unsigned index,
const Stuff::LinearMatrix4D *world_to_new_local,
Stuff::Time till
);
void
CreateNewParticle(
unsigned index,
Stuff::Point3D *translation
);
void
DestroyParticle(unsigned index);
public:
bool
Execute(ExecuteInfo *info);
void
Draw(DrawInfo *info);
};
}