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3.7 KiB
C++

//==========================================================================//
// File: gosFX_Singleton.hpp //
// Project: gosFX //
// Contents: Base Singleton Particle //
//--------------------------------------------------------------------------//
// Date Who Modification //
// 09/28/98 JTR Created //
// //
//--------------------------------------------------------------------------//
// Copyright (C) 1997-1998, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//==========================================================================//
//
#pragma once
#include "gosFX.hpp"
#include "Effect.hpp"
namespace gosFX
{
//############################################################################
//######################## Singleton__Specification #############################
//############################################################################
class Singleton__Specification:
public Effect__Specification
{
//----------------------------------------------------------------------
// Constructors/Destructors
//
protected:
Singleton__Specification(
Stuff::RegisteredClass::ClassID class_id,
Stuff::MemoryStream *stream,
int gfx_version
);
public:
typedef Effect__Specification BaseClass;
Singleton__Specification(Stuff::RegisteredClass::ClassID class_id);
~Singleton__Specification();
void
Copy(Singleton__Specification *spec);
void
Save(Stuff::MemoryStream *stream);
void
BuildDefaults();
bool
IsDataValid(bool fix_data=false);
//-------------------------------------------------------------------------
// FCurves
//
public:
SeededCurveOf<ComplexCurve, LinearCurve,Curve::e_ComplexLinearType>
m_red,
m_green,
m_blue,
m_alpha;
SeededCurveOf<ConstantCurve, LinearCurve,Curve::e_ConstantLinearType>
m_spin;
SeededCurveOf<ComplexCurve, ComplexCurve,Curve::e_ComplexComplexType>
m_scale;
bool
m_randomStartingRotation,
m_alignZUsingX,
m_alignZUsingY;
};
//############################################################################
//############################## Singleton #############################
//############################################################################
class _declspec(novtable) Singleton:
public Effect
{
public:
typedef Effect BaseClass;
static void
InitializeClass();
static void
TerminateClass();
static ClassData
*DefaultData;
typedef Singleton__Specification Specification;
protected:
Stuff::DynamicArrayOf<char>
m_data;
Singleton(
ClassData *class_data,
Specification *spec,
unsigned flags
);
//----------------------------------------------------------------------------
// Class Data Support
//
public:
Specification*
GetSpecification()
{
Check_Object(this);
return
Cast_Object(Specification*, m_specification);
}
//----------------------------------------------------------------------------
// API
//
public:
void
Start(ExecuteInfo *info);
bool
Execute(ExecuteInfo *info);
protected:
Stuff::Vector3D
m_angularVelocity;
Stuff::UnitQuaternion
m_localRotation,
m_worldRotation;
Stuff::RGBAColor
m_color;
Stuff::Scalar
m_radius,
m_scale;
//----------------------------------------------------------------------------
// Testing
//
public:
void
TestInstance() const;
};
}