Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

25 lines
495 B
C++

#include "MLRHeaders.hpp"
#include "MLR\GOSVertex2UV.hpp"
//#############################################################################
//########################## GOSVertex2UV ################################
//#############################################################################
GOSVertex2UV::GOSVertex2UV()
{
x = 0.0f;
y = 0.0f;
z = 0.0f;
rhw = 1.0f;
argb = 0xffffffff;
u1 = 0.0f;
v1 = 0.0f;
u2 = 0.0f;
v2 = 0.0f;
frgb = 0xffffffff;
}