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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
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2026-06-24 21:28:16 -05:00

30 lines
1.8 KiB
C++

//===========================================================================//
// File: iterator.cc //
// Project: MUNGA Brick: Connection Library //
// Contents: Implementation details of base iterator //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 10/08/94 ECH Initial coding. //
// 10/20/94 JMA Fixed style stuff. //
// 10/23/94 ECH Added Begin, End, Forward, Backward style iteration //
// methods //
// 10/23/94 ECH Added higher level of deletion safety //
// 10/28/94 JMA Made compatible with SGI CC //
// 11/03/94 ECH Made compatible with BC4.0 //
// 11/05/94 JMA Made compatible with GNU C++ //
// 01/04/95 ECH Added base methods for some iterator methods //
//---------------------------------------------------------------------------//
// Copyright (C) 1994-1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include "StuffHeaders.hpp"
//
//###########################################################################
// GetSize
//###########################################################################
//