Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

15 lines
679 B
C++

//=======================================================================//
// File: line.hpp //
// Project: Architecture //
// Author: J.M. Albertson //
//-----------------------------------------------------------------------//
// Copyright (C) 1994-1995, Virtual World Entertainments, //
// PROPRIETARY AND CONFIDENTIAL //
//=======================================================================//
#pragma once
#include "Stuff.hpp"
using namespace Stuff;