Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
149 lines
6.4 KiB
C
149 lines
6.4 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by BRB.rc
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//
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#define IDD_PANEL 129
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#define IDD_ABOUT 130
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#define IDD_NODEINFO 131
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#define IDB_M4BP 133
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#define IDB_BITMAP1 136
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#define IDD_BRB 140
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#define IDB_BITMAP2 142
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#define IDI_ICON1 144
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#define IDD_EDITBATCHFILE 145
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#define IDC_PREVIEWLOD 200
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#define IDC_PREVIEWANIM 201
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#define IDC_ERFVIEW 202
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#define IDC_EXPORTTOGAME 203
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#define IDC_ABOUT 204
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#define IDC_NAME 1001
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#define IDC_FATHER 1002
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#define IDC_PREVIOUS 1003
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#define IDC_NEXT 1004
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#define IDC_CHILD 1005
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#define IDC_TYPE 1006
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#define IDC_TYPE_XYZ 1007
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#define IDC_TYPE_YPR 1008
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#define IDC_TYPE_QUA 1009
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#define IDC_TYPE_XYZ_OFFSET 1010
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#define IDC_TYPE_YPR_OFFSET 1011
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#define IDC_TYPE_QUA_OFFSET 1012
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#define IDC_DECREMENT 1013
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#define IDC_ADVANCE 1014
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#define IDC_FIRST_FRAME 1015
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#define IDC_TOTAL_FRAME 1016
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#define IDC_LAST_FRAME 1017
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#define IDC_CURRENT_FRAME 1018
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#define IDC_KEY_TYPE 1019
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#define IDC_FIRST_FRAME2 1020
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#define IDC_TYPE_CURRENT_XYZ 1021
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#define IDC_POS_PREV_FRAME 1021
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#define IDC_TYPE_CURRENT_YPR 1022
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#define IDC_POS_NEXT_FRAME 1022
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#define IDC_TYPE_CURRENT_QUAT 1023
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#define IDC_PREV_POS_LABEL1 1023
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#define IDC_PREV_KEYFRAME 1024
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#define IDC_PREV_POS_LABEL2 1024
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#define IDC_NEXT_KEYFRAME 1025
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#define IDC_PREV_POS_LABEL3 1025
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#define IDC_KEY_TYPE2 1026
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#define IDC_TOTAL_FRAME2 1027
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#define IDC_LAST_FRAME2 1028
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#define IDC_ROT_PREV_FRAME 1029
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#define IDC_ROT_NEXT_FRAME 1030
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#define IDC_PREV_POS_LABEL4 1031
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#define IDC_PREV_POS_LABEL5 1032
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#define IDC_PREV_POS_LABEL6 1033
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#define IDC_PREV_POS_VALUE1 1034
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#define IDC_PREV_POS_VALUE2 1035
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#define IDC_PREV_POS_VALUE3 1036
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#define IDC_PREV_POS_VALUE4 1037
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#define IDC_PREV_POS_VALUE5 1038
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#define IDC_PREV_POS_VALUE6 1039
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#define IDC_PREV_ROT_LABEL1 1040
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#define IDC_PREV_ROT_LABEL2 1041
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#define IDC_PREV_ROT_LABEL3 1042
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#define IDC_PREV_ROT_LABEL4 1043
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#define IDC_PREV_ROT_LABEL5 1044
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#define IDC_PREV_ROT_LABEL6 1045
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#define IDC_PREV_ROT_VALUE1 1046
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#define IDC_MAXFILE1 1046
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#define IDC_PREV_ROT_VALUE2 1047
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#define IDC_MAXFILE2 1047
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#define IDC_PREV_ROT_VALUE3 1048
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#define IDC_MAXFILE3 1048
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#define IDC_PREV_ROT_VALUE4 1049
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#define IDC_MAXFILE4 1049
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#define IDC_PREV_ROT_VALUE5 1050
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#define IDC_MAXFILE5 1050
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#define IDC_PREV_ROT_VALUE6 1051
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#define IDC_MAXFILE6 1051
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#define IDC_NEXT_POS_LABEL1 1052
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#define IDC_MAXFILE7 1052
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#define IDC_NEXT_POS_LABEL2 1053
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#define IDC_MAXFILE8 1053
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#define IDC_NEXT_POS_LABEL3 1054
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#define IDC_BUTTON1 1054
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#define IDC_NEXT_POS_LABEL4 1055
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#define IDC_NEXT_POS_LABEL5 1056
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#define IDC_BUTTON2 1056
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#define IDC_NEXT_POS_LABEL6 1057
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#define IDC_BUTTON3 1057
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#define IDC_NEXT_POS_VALUE1 1058
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#define IDC_BUTTON4 1058
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#define IDC_NEXT_POS_VALUE2 1059
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#define IDC_BUTTON5 1059
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#define IDC_NEXT_POS_VALUE3 1060
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#define IDC_NEXT_POS_VALUE4 1061
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#define IDC_BUTTON7 1061
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#define IDC_NEXT_POS_VALUE5 1062
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#define IDC_BUTTON8 1062
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#define IDC_NEXT_POS_VALUE6 1063
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#define IDC_BUTTON9 1063
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#define IDC_LOD1_NEAR 1068
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#define IDC_LOD1_FAR 1070
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#define IDC_LOD2_NEAR 1072
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#define IDC_CHARACTER 1073
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#define IDC_LOD2_FAR 1074
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#define IDC_SHAPE 1075
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#define IDC_NEXT_ROT_LABEL1 1076
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#define IDC_LOD3_NEAR 1076
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#define IDC_NEXT_ROT_LABEL2 1077
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#define IDC_NEXT_ROT_LABEL3 1078
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#define IDC_LOD3_FAR 1078
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#define IDC_NEXT_ROT_LABEL4 1079
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#define IDC_NEXT_ROT_LABEL5 1080
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#define IDC_LOD4_NEAR 1080
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#define IDC_LIST1 1080
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#define IDC_NEXT_ROT_LABEL6 1081
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#define IDC_ADD 1081
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#define IDC_NEXT_ROT_VALUE1 1082
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#define IDC_LOD4_FAR 1082
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#define IDC_MODIFY 1082
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#define IDC_NEXT_ROT_VALUE2 1083
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#define IDC_REMOVE 1083
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#define IDC_NEXT_ROT_VALUE3 1084
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#define IDC_LOD5_NEAR 1084
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#define IDC_EXPORT 1084
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#define IDC_NEXT_ROT_VALUE4 1085
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#define IDC_NEXT_ROT_VALUE5 1086
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#define IDC_LOD5_FAR 1086
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#define IDC_NEXT_ROT_VALUE6 1087
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#define IDC_LOD6_NEAR 1088
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#define IDC_LOD6_FAR 1090
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#define IDC_LOD7_NEAR 1092
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#define IDC_LOD7_FAR 1094
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#define IDC_LOD8_NEAR 1096
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#define IDC_LOD8_FAR 1098
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 146
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1085
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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