Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

58 lines
1.4 KiB
C++

// WizCopyMission.cpp : implementation file
//
#include "stdafx.h"
#include "contenttrack.h"
#include "mainfrm.h"
#include "WizCopyMission.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWizCopyMission
IMPLEMENT_DYNAMIC(CWizCopyMission, CPropertySheet)
CWizCopyMission::CWizCopyMission(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(nIDCaption, pParentWnd, iSelectPage)
{
}
CWizCopyMission::CWizCopyMission(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(pszCaption, pParentWnd, iSelectPage)
{
}
CWizCopyMission::~CWizCopyMission()
{
}
BEGIN_MESSAGE_MAP(CWizCopyMission, CPropertySheet)
//{{AFX_MSG_MAP(CWizCopyMission)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWizCopyMission message handlers
BOOL CWizCopyMission::OnInitDialog()
{
BOOL bResult = CPropertySheet::OnInitDialog();
CFrameWnd *pFrame = GetParentFrame();
CMainFrame *pMainFrame = (CMainFrame *)pFrame;
CDocument *pDoc = pMainFrame->MDIGetActive()->GetActiveDocument();
m_pSrcDoc = (CNodeDataValueFileDoc *)pDoc;
m_pDstDoc = NULL;
m_bRename = false;
return bResult;
}