Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

58 lines
1.5 KiB
C++

#if !defined(AFX_WIZPAGEMISSION_H__EB0ADDDC_4E45_4D1C_9D4E_ADBBBDF6D446__INCLUDED_)
#define AFX_WIZPAGEMISSION_H__EB0ADDDC_4E45_4D1C_9D4E_ADBBBDF6D446__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WizPageMission.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWizPageMission dialog
class CWizPageMission : public CPropertyPage
{
DECLARE_DYNCREATE(CWizPageMission)
// Construction
public:
CWizPageMission();
~CWizPageMission();
// Dialog Data
//{{AFX_DATA(CWizPageMission)
enum { IDD = IDD_WIZ_SELECTMISSION };
CEdit m_ctrlName;
CButton m_checkRename;
CListBox m_ctrlList;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CWizPageMission)
public:
virtual BOOL OnSetActive();
virtual BOOL OnWizardFinish();
virtual LRESULT OnWizardNext();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CWizPageMission)
virtual BOOL OnInitDialog();
afx_msg void OnDestroy();
afx_msg void OnSelchangeListmission();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WIZPAGEMISSION_H__EB0ADDDC_4E45_4D1C_9D4E_ADBBBDF6D446__INCLUDED_)