Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

60 lines
1.5 KiB
C++

#if !defined(AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_)
#define AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PointLightProps.h : header file
//
#include <MLR\MLRHeaders.hpp>
/////////////////////////////////////////////////////////////////////////////
// CPointLightProps dialog
class CPointLightProps : public CDialog
{
// Construction
public:
MLRPointLight Light;
MLRPointLight &GetData();
void SetData(MLRPointLight *light);
CPointLightProps(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPointLightProps)
enum { IDD = IDD_POINTLIGHTPROPS };
float m_Alpha;
float m_Blue;
float m_Green;
float m_Intensity;
float m_LocX;
float m_LocY;
float m_LocZ;
float m_Red;
float m_InnerRange;
float m_OuterRange;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPointLightProps)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPointLightProps)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_)