Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

24 lines
559 B
C++

// HFFeature.h: interface for the CHFFeature class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_HFFEATURE_H__9526D081_6077_11D3_8B36_00902712C9AE__INCLUDED_)
#define AFX_HFFEATURE_H__9526D081_6077_11D3_8B36_00902712C9AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CHFFeature
{
private:
int XLoc,YLoc,XSize,YSize;
public:
CHFFeature();
virtual ~CHFFeature();
};
#endif // !defined(AFX_HFFEATURE_H__9526D081_6077_11D3_8B36_00902712C9AE__INCLUDED_)