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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

65 lines
1.9 KiB
C++

#if !defined(AFX_HFPREVIEW_H__FBE35A6C_DDA3_4F1F_A29B_19007BC5614D__INCLUDED_)
#define AFX_HFPREVIEW_H__FBE35A6C_DDA3_4F1F_A29B_19007BC5614D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// HFPreview.h : header file
//
#include "..\..\Libraries\ImageLib\Image.h"
/////////////////////////////////////////////////////////////////////////////
// CHFPreview frame
class CImageGrinderView;
class CHFPreview : public CFrameWnd
{
DECLARE_DYNCREATE(CHFPreview)
protected:
// Attributes
public:
CHFPreview(); // protected constructor used by dynamic creation
virtual ~CHFPreview();
CBitmap BackBuffer;
CImageGrinderView *OwnerView;
CPen PenSelected;
// Operations
public:
void UpdateHF();
void DataToScreen(CPoint *pnt);
void DataToScreen(CRect *rct);
void ScreenToData(CPoint *pnt);
void ScreenToData(CRect *rct);
bool Adjust;
void Initalize(CImageGrinderView *);
void UpdateWindow();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHFPreview)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CHFPreview)
afx_msg void OnPaint();
afx_msg void OnClose();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HFPREVIEW_H__FBE35A6C_DDA3_4F1F_A29B_19007BC5614D__INCLUDED_)