Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#if !defined(AFX_NEWGRIDDLG_H__866D6C90_2372_11D3_BD3E_00902712C9AE__INCLUDED_)
|
|
#define AFX_NEWGRIDDLG_H__866D6C90_2372_11D3_BD3E_00902712C9AE__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// NewGridDlg.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CNewGridDlg dialog
|
|
|
|
class CNewGridDlg : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
CNewGridDlg(CWnd* pParent = NULL); // standard constructor
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CNewGridDlg)
|
|
enum { IDD = IDD_NEWGRID };
|
|
BOOL m_hires;
|
|
int m_XZones;
|
|
int m_YZones;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CNewGridDlg)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CNewGridDlg)
|
|
virtual BOOL OnInitDialog();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_NEWGRIDDLG_H__866D6C90_2372_11D3_BD3E_00902712C9AE__INCLUDED_)
|