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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

75 lines
1.9 KiB
C++

// ImageSpliterDlg.h : header file
//
#if !defined(AFX_IMAGESPLITERDLG_H__0ACC1CC9_C265_11D2_A5F0_00902712C9AE__INCLUDED_)
#define AFX_IMAGESPLITERDLG_H__0ACC1CC9_C265_11D2_A5F0_00902712C9AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class ImgSpace
{
protected:
public:
int Level,Xloc,Yloc;
int LEdge,REdge,TEdge,BEdge;
RECT Dims;
ImgSpace(int lev,int x,int y,RECT &rct) {Level=lev; LEdge=REdge=TEdge=BEdge=Level; Dims=rct; Xloc=x; Yloc=y; }
};
/////////////////////////////////////////////////////////////////////////////
// CImageSpliterDlg dialog
class CImageSpliterDlg : public CDialog
{
// Construction
public:
CImageSpliterDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CImageSpliterDlg)
enum { IDD = IDD_IMAGESPLITER_DIALOG };
CString m_ImgName;
CString m_OBase;
CString m_tardir;
int m_fimgx;
int m_fimgy;
int m_OutFormat;
BOOL m_RevOrder;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CImageSpliterDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CImageSpliterDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBrowse();
afx_msg void OnBrowsedir();
afx_msg void OnClose();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnGo();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IMAGESPLITERDLG_H__0ACC1CC9_C265_11D2_A5F0_00902712C9AE__INCLUDED_)