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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

62 lines
1.3 KiB
C++

// LabRatView.h : interface of the CLabRatView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined (LabRatView_H)
# define LabRatView_H
#include "LabRat.h"
#include "LabRatdoc.h"
class CLabRatView : public CView
{
protected: // create from serialization only
CLabRatView();
DECLARE_DYNCREATE(CLabRatView)
// Attributes
public:
CLabRatDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLabRatView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CLabRatView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CLabRatView)
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in LabRatView.cpp
inline CLabRatDoc* CLabRatView::GetDocument()
{ return (CLabRatDoc*)m_pDocument; }
#endif
#endif
/////////////////////////////////////////////////////////////////////////////