Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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502 B
C

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include "afxwin.h" // MFC core and standard components
#include "afxext.h" // MFC extensions
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include "afxcmn.h" // MFC support for Windows 95 Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT