Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

30 lines
1.0 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Localizer.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_LOCALIZER_DIALOG 102
#define IDS_LOCMISSIONS 102
#define CG_IDD_PROGRESS 103
#define IDS_LOCCAMP 103
#define CG_IDS_PROGRESS_CAPTION 104
#define IDR_MAINFRAME 128
#define IDC_MISLIST 1000
#define IDC_LOCALIZE 1001
#define IDC_EXIT 1002
#define CG_IDC_PROGDLG_PROGRESS 1003
#define CG_IDC_PROGDLG_PERCENT 1004
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1003
#define _APS_NEXT_SYMED_VALUE 105
#endif
#endif