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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

65 lines
1.6 KiB
C++

#if !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_)
#define AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TexturePanel.h : header file
//
namespace Stuff
{
class Page;
};
/////////////////////////////////////////////////////////////////////////////
// CTexturePanel dialog
class CTexturePanel : public CDialog
{
// Construction
public:
CTexturePanel(CWnd* pParent = NULL); // standard constructor
void WriteEntries(Stuff::Page *page);
bool ValidateEntries(int zonex,int zonez);
CString m_ActualTexturePath;
// Dialog Data
//{{AFX_DATA(CTexturePanel)
enum { IDD = IDD_TEXTURE_PANEL };
CButton m_IGDataCon;
CString m_TTEdit;
CString m_DetailTexture;
float m_FadeIn;
float m_FadeOut;
int m_DRatio;
BOOL m_IGData;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTexturePanel)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTexturePanel)
virtual void OnOK() {}
virtual void OnCancel() {}
afx_msg void OnTtbrowse();
afx_msg void OnDtbrowse();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_)