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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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2026-06-24 21:28:16 -05:00

68 lines
1.7 KiB
C++

// Multitron.h : main header file for the MULTITRON application
//
#if !defined(AFX_MULTITRON_H__60718FCF_44E0_4971_835D_CE2786970EB6__INCLUDED_)
#define AFX_MULTITRON_H__60718FCF_44E0_4971_835D_CE2786970EB6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "FileOpenDlg.h"
#include <stuff\stuff.hpp>
/////////////////////////////////////////////////////////////////////////////
// CMultitronApp:
// See Multitron.cpp for the implementation of this class
//
class CMultitronApp : public CWinApp
{
public:
CMultitronApp();
~CMultitronApp();
CString m_strRunDir;
CMapWordToOb m_mapTemplate;
CMapStringToString m_mapHintParams;
CMultiDocTemplate* m_pMainDoc;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMultitronApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual CDocument* OpenDocumentFile(LPCTSTR lpszFileName);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMultitronApp)
afx_msg void OnAppAbout();
afx_msg void OnFileNew();
afx_msg void OnFileOpen();
afx_msg void OnFileSave();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
void RefreshFiles();
protected:
CFileOpenDlg* m_FileOPendlg;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MULTITRON_H__60718FCF_44E0_4971_835D_CE2786970EB6__INCLUDED_)