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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

60 lines
1.6 KiB
C++

#if !defined(AFX_NOTATIONVIEW_H__7C674026_71BE_421C_8B2E_A8E407357A82__INCLUDED_)
#define AFX_NOTATIONVIEW_H__7C674026_71BE_421C_8B2E_A8E407357A82__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NotationView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNotationView view
class CNotationView : public CView
{
protected:
CNotationView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CNotationView)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNotationView)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
//}}AFX_VIRTUAL
// Implementation
protected:
CTreeCtrl m_wndTreeCtrl;
virtual ~CNotationView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CNotationView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NOTATIONVIEW_H__7C674026_71BE_421C_8B2E_A8E407357A82__INCLUDED_)