Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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// Commands (ID_* and IDM_*)
HID_ADD 0x18003
HID_ADD_MIPMAP 0x18004
HID_ADD_RELOADFROMDISK 0x18005
HID_ADD_READONLY 0x18006
HID_ADD_MEMORY 0x18007
HID_ADD_PAGEOUT 0x18008
HID_ADD_MIPFILTER 0x18009
HID_ADD_PINKISALPHA 0x1800A
HID_ADD_BLUEISALPHA 0x1800B
HID_ADD_NOGAMMA 0x1800C
HID_ADD_FORMAT 0x1800D
HID_ADD_RESOURCIFY 0x1800E
HID_ADD_MEGATEXTURE 0x1800F
HID_ADD_TEXTUREHINT 0x18010
HID_REMOVE_TEXTUREHINT 0x18011
HID_OPEN_TEXTURE 0x18012
HID_DELETEFROMDISK 0x18013
// Prompts (IDP_*)
// Resources (IDR_*)
HIDR_MAINFRAME 0x20080
HIDR_MULTITTYPE 0x20081
HIDR_SUBDOCTYPE 0x20082
// Dialogs (IDD_*)
HIDD_ABOUTBOX 0x20064
HIDD_PROJECT 0x20082
HIDD_TEXTURE_PROPERTIES 0x20084
HIDD_MULITRONDOC 0x20085
HIDD_FILEOPEN 0x20087
// Frame Controls (IDW_*)