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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

79 lines
2.0 KiB
C++

#if !defined(AFX_EXPORTOPTIONS_H__4BC3D161_794E_11D2_8409_00A0C933BCAC__INCLUDED_)
#define AFX_EXPORTOPTIONS_H__4BC3D161_794E_11D2_8409_00A0C933BCAC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ExportOptions.h : header file
//
#include"ExportInfo.h"
/////////////////////////////////////////////////////////////////////////////
// CExportOptions dialog
class CExportOptions : public CDialog
{
// Construction
public:
void UpdateTextFields();
void GetData(ExportInfo *einf);
void SetData(const ExportInfo &einf);
CExportOptions(CWnd* pParent = NULL); // standard constructor
ExportInfo EInfo;
// Dialog Data
//{{AFX_DATA(CExportOptions)
enum { IDD = IDD_EXPORTOPTIONS };
CEdit m_zstctrl;
CEdit m_xstctrl;
CEdit m_dztctrl;
CEdit m_dytctrl;
CEdit m_dxtctrl;
CSliderCtrl m_zssli;
CSliderCtrl m_xssli;
CSliderCtrl m_dzsli;
CSliderCtrl m_dysli;
CSliderCtrl m_dxsli;
float m_dxtext;
float m_dytext;
BOOL m_showexport;
float m_voff;
float m_xstext;
float m_zstext;
float m_dztext;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CExportOptions)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void UpdateControls();
int NoUpdate;
// Generated message map functions
//{{AFX_MSG(CExportOptions)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnFreestyle();
afx_msg void OnGridsize();
afx_msg void OnSetconversion();
afx_msg void OnChangeZstext();
afx_msg void OnChangeXstext();
afx_msg void OnChangeDztext();
afx_msg void OnChangeDytext();
afx_msg void OnChangeDxtext();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EXPORTOPTIONS_H__4BC3D161_794E_11D2_8409_00A0C933BCAC__INCLUDED_)