Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

69 lines
1.8 KiB
C++

#if !defined(AFX_LAYERDLG_H__5411C8C3_643D_11D2_8408_00A0C933BCAC__INCLUDED_)
#define AFX_LAYERDLG_H__5411C8C3_643D_11D2_8408_00A0C933BCAC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LayerDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLayerDlg dialog
#include "HFAttribDlg.h"
class CLayerDlg : public CDialog
{
// Construction
public:
void AddLayer(CString &lname);
void ToggleItem(int sel);
void UpdateLayers();
CLayerDlg(CWnd* pParent = NULL); // standard constructor
~CLayerDlg();
LAYSTAT LayStatus[MAX_LAYERS];
int LastLay;
void Showall();
void Showheight();
CImageList *imlist;
// Dialog Data
//{{AFX_DATA(CLayerDlg)
enum { IDD = IDD_LAYERWND };
CListCtrl LayList;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLayerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLayerDlg)
afx_msg void OnClose();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnDblclkLayerlist(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnMakeinvisible();
afx_msg void OnMakevisible();
afx_msg void OnShowall();
afx_msg void OnShowheight();
virtual BOOL OnInitDialog();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRclickLayerlist(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LAYERDLG_H__5411C8C3_643D_11D2_8408_00A0C933BCAC__INCLUDED_)